Tuesday, November 10, 2009

Zombie dude Update

quick update of the previous sketch.

Sunday, November 8, 2009

Quick Sketch


Did a quick sketch before going to bed after a late night at work. Rendered and lit in mudbox, with some levels correction and post work in photoshop. Need to do more o these and get back in the game.

Friday, October 16, 2009

Mudbox Test


Heres a new sculpt inspired by the great Jordu Schell. Recently made the switch to mudbox. A bit slippery at first, but after a while it works like a dream. Liking it so far. Lots of things are alot more straight forward than zbrush especially in the way things are layed out in the interface. Lots of neat stuff such as multiple paint layers, ability to paint spec maps, bake AO, and some great lighting and rendering options. All it needs is a material library and you got a pizza party.

Anyways heres my first test sculpt with it. Polypainted (with multiple layers!!) and rendered in Mudbox. I know the render is a bit much with the depth of field blur, but I felt like turning everything on and pimping the shit out of it.

Saturday, June 13, 2009

Monster Concept Sketch 02

Heres another concept sketch based on another one of my designs. As well as a piantover of the 3d render. This one took significantly longer than the previous one probably because I strayed quite far away from the original sketch from the previous post, which I feel still has a littel more character than the 3d version.

Friday, June 12, 2009

Monster Concept Sketch

A concept sketch of one of the monster designs I did earlier.

Thursday, June 11, 2009

Lobster Study



A reference compilation of a lobster anatomy study I did way back, that I hope will be of some use to whoever is looking at this blog. Did a painting from ref as well.

Creature Thumbs




Some creature thumb sketches just for fun. Trying to go for something a little more stylized and cartoony than my usual stuff.