Sunday, November 8, 2009
Friday, October 16, 2009
Heres a new sculpt inspired by the great Jordu Schell. Recently made the switch to mudbox. A bit slippery at first, but after a while it works like a dream. Liking it so far. Lots of things are alot more straight forward than zbrush especially in the way things are layed out in the interface. Lots of neat stuff such as multiple paint layers, ability to paint spec maps, bake AO, and some great lighting and rendering options. All it needs is a material library and you got a pizza party.
Anyways heres my first test sculpt with it. Polypainted (with multiple layers!!) and rendered in Mudbox. I know the render is a bit much with the depth of field blur, but I felt like turning everything on and pimping the shit out of it.
Saturday, June 13, 2009
Heres another concept sketch based on another one of my designs. As well as a piantover of the 3d render. This one took significantly longer than the previous one probably because I strayed quite far away from the original sketch from the previous post, which I feel still has a littel more character than the 3d version.
Friday, June 12, 2009
Thursday, June 11, 2009
Friday, March 13, 2009
Monday, March 9, 2009
(journal was edited because it was too long, vulgar and irrelevant to the actual purpose of the post, this is meant to be a portfolio blog afterall)
Heres a concept sculpt for Piccolo. My own version of the movie version. I've tried the giant turban on his head, the humongous brow muscles, the purple pants and blue sash from the comics. Turned out looking like a genie vampire from hell. So I stopped looking at the reference and tried doing my own thing. I'm thinkin maybe the live action route wasn't the best idea, and they should have made it completely cg animated, without trying to ground things to reality. It would have been some epic stuff.
Thursday, March 5, 2009
Getting ready for a possible career as a conept artist and digital sculptor for production, so decided to combine the two and do a concept sculpt. Something a pre production artist would give to the 3d team as a guide. Started in the morning when I woke up, and worked on it on and off. Zbrush and photoshop.
Tuesday, March 3, 2009
Was browsing through artist Robh Ruppel's blog who mentions the book "The Power of Less," which talks about having a morning routine to do things you want to do more of. Reminds me of the phrase "you are what you do." Utterly simple words, but I think they really hit home. I'll be alternating between sculpting and painting for these routines. Heres the first.
I think it reached the 2 hour mark cuz I wasn't concentrating too much. heheh doesn't help to have two monitors and having a movie play at the 2nd one.
Monday, March 2, 2009
My entry for Gnomons montly sculpting contest. was sculpting away early morning right before the deadline. Wish I didn't do last minute things so often heheh. Bout 5 hours of sculpting because I designed it along the way.
Sunday, March 1, 2009
Wednesday, February 11, 2009
Thursday, February 5, 2009
Heres a quick zbrush head concept sketch. I found that the more images you use for alpha's the slower your concept sculpting becomes. So I picked out two generic looking alpha's for quick texturing details. one is of some wrinkles on a palm, and the other is of some skin pores. Sculpted from a sphere in about an hour and a half. Probly faster if it was done from a base head instead.
Tuesday, February 3, 2009
Heres my entry for last months sculpting contest over at the gnomon forums. Managed to get 3rd prize. Wish I spent more time on it but I learned tons in doing this so its not all that bad I guess, heheh. Just have to keep working harder on the next contests :)
Sunday, January 25, 2009
Saturday, January 24, 2009
Tuesday, January 20, 2009
Hi! Welcome to my sketchblog. I'll be posting lotsa stuff here in the future so check it again once in a while. Looking forward to meeting lots of great artists out there and am excited to share whatever new things I learn. Feel free to give me crits or suggestions on my artworks, I'd really appreciate em. Thanks for stopping by, check again in a bit.