Showing posts with label alien. Show all posts
Showing posts with label alien. Show all posts

Friday, May 10, 2013

Tuesday, May 7, 2013

Daily Crunch 1

Gonna commit to doing a daily sketch in either 2d or 3d. This alien dude in a space suite was done in zbrush and rendered in keyshot.


Monday, October 4, 2010

Sketches

An Alien Sketch done a few days ago.


A mudbox sculpt excercise to shake off the rust.

Friday, October 16, 2009

Mudbox Test


Heres a new sculpt inspired by the great Jordu Schell. Recently made the switch to mudbox. A bit slippery at first, but after a while it works like a dream. Liking it so far. Lots of things are alot more straight forward than zbrush especially in the way things are layed out in the interface. Lots of neat stuff such as multiple paint layers, ability to paint spec maps, bake AO, and some great lighting and rendering options. All it needs is a material library and you got a pizza party.

Anyways heres my first test sculpt with it. Polypainted (with multiple layers!!) and rendered in Mudbox. I know the render is a bit much with the depth of field blur, but I felt like turning everything on and pimping the shit out of it.