Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Monday, March 24, 2014

Orc Bust

A bust I worked on as a demo for class. Designed, sculpted and rendered in zbrush.



Thursday, December 5, 2013

Wednesday, November 27, 2013

Mech Final Sculpt

Finished the details and paneling on this one. Now off to pose this guy and render him in keyshot. Pretty happy with the overall design of my first zbrush robot. Did what I could with what I knew in terms of shape language, learned tons in the process. Can't wait to do the next one! Thanks again for all the knowledge Furio :)






Sunday, May 19, 2013

Lunch crunch 10 - 14

The rest of the crunches for the week.






Tuesday, May 14, 2013

Sunday, May 12, 2013

Last Crunch of the week!

Its gonna be real tough the following weeks because of freelance but i'm going to keep at it.

Tuesday, May 7, 2013

Daily Crunch 1

Gonna commit to doing a daily sketch in either 2d or 3d. This alien dude in a space suite was done in zbrush and rendered in keyshot.


Friday, April 26, 2013

More works

Here are some excercises I worked on while studying at schoolism.com

And some Zbrush sketches done during breaks from work

And here are some environment paintings that I haven't posted
 

Friday, March 8, 2013

Wolf dude concept sculpt


Heres a concept sculpt for a design I am helping out with for a friends short film. Using it for a  creature demo as well for class.

Monday, December 5, 2011

Tribal dudes

sketch of the day. some tribal characters. very inspired by the movie apocalypto, the costumes on that movie are amazing! sorry for the symmetry. sketched this out in zbrush.

Sunday, December 4, 2011

Lil'golem guy

This was done for Cghub's 3d Creature planet challenge. The theme for this month was golem. Wanted to try something a little different from the big badass rock monster so went for a cute version. cheated a bit on this one as I couldn't find a way to make the head more rock-like without looking ugly instead of cute so i designed the head cracks and just chiseled em in very slightly. Lots of room for improvement on this one but deadlines are deadlines.

Maybe I'll do another render with a posed version of this guy sometime. something with a story. birth of a golem perhaps hehe "here I am world, I want to destroy things."

Monday, October 4, 2010

Sketches

An Alien Sketch done a few days ago.


A mudbox sculpt excercise to shake off the rust.

Saturday, June 13, 2009

Monster Concept Sketch 02

Heres another concept sketch based on another one of my designs. As well as a piantover of the 3d render. This one took significantly longer than the previous one probably because I strayed quite far away from the original sketch from the previous post, which I feel still has a littel more character than the 3d version.

Friday, June 12, 2009

Monster Concept Sketch

A concept sketch of one of the monster designs I did earlier.

Monday, March 9, 2009

Dragonball Evolution!

(journal was edited because it was too long, vulgar and irrelevant to the actual purpose of the post, this is meant to be a portfolio blog afterall)

Heres a concept sculpt for Piccolo.  My own version of the movie version.  I've tried the giant turban on his head, the humongous brow muscles, the purple pants and blue sash from the comics.  Turned out looking like a genie vampire from hell.  So I stopped looking at the reference and tried doing my own thing.  I'm thinkin maybe the live action route wasn't the best idea, and they should have made it completely cg animated, without trying to ground things to reality.  It would have been some epic stuff.